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〔轉貼〕好詳細的L4D2武器分析

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〔轉貼〕好詳細的L4D2武器分析

手槍

Colt M1911 (Pistol)

   -Type: Sidearm
   -Capacity: 15 (30)
   -Carry Capacity: Infinite
   -Damage: 35
   -Rate of Fire: 300 (600) (Semi)
   -Damage per second: 175 (350)
   -Reload Speed: 1.75 (2.45)
   -Spread (Standing): 1.5
   -Spread (Crouching): .5
   -Spread per Shot: 1

SIG SAUER P220 (P220) | Watch (1) in Action (HD) | Watch (2) in Action (HD)
   -Type: Sidearm
   -Capacity: 15 (30)
   -Carry Capacity: Infinite
   -Damage: 36
   -Rate of Fire: 300 (600) (Semi)
   -Damage per second: 175 (350)
   -Reload Speed: 1.75 (2.45)
   -Spread (Standing): 1.5
   -Spread (Crouching): .5
   -Spread per Shot: 1


Desert Eagle (Magnum) | Watch in Action (HD)
   -Type: Sidearm
   -Capacity: 8
   -Carry Capacity: Infinite
   -Damage: 80
   -Rate of Fire: 180 (Semi)
   -Damage per second: 240
   -Reload Speed: 1.75
   -Spread (Standing): 1.25
   -Spread (Crouching): .5
   -Spread per Shot: 2


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[ 本帖最後由 superkiller9394 於 2010-8-1 12:18 編輯 ]

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Machine Gun


Uzi (Submachine Gun | Watch in Action (HD)
   -Type: Main Weapon (Tier 1)
   -Capacity: 50
   -Carry Capacity: 650
   -Damage: 20
   -Rate of Fire: 1000 (Auto)
   -Damage per second: 316.67
   -Reload Speed: 2.35
   -Spread (Standing): 1.0
   -Spread (Crouching): .7
   -Spread per Shot: .32

MAC-10 (Silenced Submachine Gun) | Watch in Action (HD)
   -Type: Main Weapon (Tier 1)
   -Capacity: 50
   -Carry Capacity: 650
   -Damage: 25
   -Rate of Fire: 1000 (Auto)
   -Damage per second: 416.67
   -Reload Speed: 2.35
   -Spread (Standing): 1.2
   -Spread (Crouching): .85
   -Spread per Shot: .4
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>> Assault Rifles


Colt M16A3 (Assault Rifle) | Watch in Action (HD)
   -Type: Main Weapon (Tier 2)
   -Capacity: 50
   -Carry Capacity: 360
   -Damage: 33
   -Rate of Fire: 700 (Auto)
   -Damage per second: 385
   -Reload Speed: 2.35
   -Spread (Standing): .4
   -Spread (Crouching): .05
   -Spread per Shot: .75
FN SCAR-L (Combat Rifle) | Watch in Action (HD)
   -Type: Main Weapon (Tier 2)
   -Capacity: 60
   -Carry Capacity: 360
   -Damage: 44
   -Rate of Fire: 625 (Burst)
   -Damage per second: 458.3
   -Reload Speed: 3.35
   -Spread (Standing): .4
   -Spread (Crouching): .05
   -Spread per Shot: .75
AKM (AK-47) | Watch in Action (HD)
   -Type: Main Weapon (Tier 2)
   -Capacity: 40
   -Carry Capacity: 360
   -Damage: 58
   -Rate of Fire: 600
   -Damage per second: 580
   -Reload Speed: 2.5
   -Spread (Standing): 1
   -Spread (Crouching): .5
   -Spread per Shot: 1.6

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SHOT GUN



Remington 870 'Wingmaster' (Pump Shotgun) | Watch in Action (HD)
   -Type: Main Weapon (Tier 1)
   -Capacity: 8
   -Carry Capacity: 56
   -Damage: 25/pellet or 250
   -Rate of Fire: 120
   -Damage per second: 500
   -Reload Speed: .47/shell or 3.78
   -Spread (Standing): .8
   -Spread (Crouching): 0
   -Spread per Shot: 1
   -Pellet Spread X: 7.5
   -Pellet Spread Y: 5
Remington 870 'Marine Magnum' (Chrome Shotgun) | Watch in Action (HD)
   -Type: Main Weapon (Tier 1)
   -Capacity: 8
   -Carry Capacity: 56
   -Damage: 31/pellet or 248
   -Rate of Fire: 120
   -Damage per second: 496
   -Reload Speed: .47/shell or 3.78
   -Spread (Standing): .8
   -Spread (Crouching): 0
   -Spread per Shot: 1
   -Pellet Spread X: 5
   -Pellet Spread Y: 3
Benelli M4 Super 90 (Tactical Shotgun) | Watch in Action (HD)
   -Type: Main Weapon (Tier 2)
   -Capacity: 10
   -Carry Capacity: 100
   -Damage: 23/pellet or 253
   -Rate of Fire: 400 (Auto)
   -Damage per second: 1687
   -Reload Speed: .4/shell or 3.96
   -Spread (Standing): .8
   -Spread (Crouching): 0
   -Spread per Shot: 22
   -Pellet Spread X: 8.5
   -Pellet Spread Y: 4
SPAS-12 (Combat Shotgun) | Watch in Action (HD)
   -Type: Main Weapon (Tier 2)
   -Capacity: 10
   -Carry Capacity: 90
   -Damage: 28/pellet or 252
   -Rate of Fire: 400 (Auto)
   -Damage per second: 1680
   -Reload Speed: .4/shell or 3.96
   -Spread (Standing): .75
   -Spread (Crouching): 0
   -Spread per Shot: 22
   -Pellet Spread X: 8
   -Pellet Spread Y: 3.5
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SNIPER

Ruger Mini-14 (Hunting Rifle) | Watch in Action (HD)
   -Type: Main Weapon (Tier 2)
   -Capacity: 15
   -Carry Capacity: 180
   -Damage: 90
   -Rate of Fire: 225
   -Damage per second: 337.5
   -Reload Speed: 3.25
   -Spread (Standing): .1
   -Spread (Crouching): 0
   -Spread per Shot: 1
HK-41 (Sniper Rifle) | Watch in Action (HD)
   -Type: Main Weapon (Tier 2)
   -Capacity: 30
   -Carry Capacity: 180
   -Damage: 90
   -Rate of Fire: 240
   -Damage per second: 360
   -Reload Speed: 3.5
   -Spread (Standing): .1
   -Spread (Crouching): 0
   -Spread per Shot: 1




Grenade Launcher | Watch in Action (HD)
   -Type: Main Weapon (Special)
   -Capacity: 1
   -Carry Capacity: 30
   -Damage: 400
   -Rate of Fire: 16
   -Damage per second: n/a
   -Reload Speed: 3
   -Spread (Standing): 1
   -Spread (Crouching): .5
   -Spread per Shot: n/a


[ 本帖最後由 superkiller9394 於 2010-8-1 12:23 編輯 ]

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近武



Axe
   -Type: Close Combat Weapon
   -Capacity: 1
   -Carry Capacity: 1
   -Damage: 70
   -Reach: 1.23/1.23/1.24
   -Refire Speed: 1 second(s)
Baseball Bat
   -Type: Close Combat Weapon
   -Capacity: 1
   -Carry Capacity: 1
   -Damage: 70
   -Reach: -
   -Refire Speed: -
Chainsaw
   -Type: Close Combat Weapon
   -Capacity: 1
   -Carry Capacity: 1
   -Damage: 100
   -Reach: -
   -Refire Speed: .5 Seconds
Cricket Bat
   -Type: Close Combat Weapon
   -Capacity: 1
   -Carry Capacity: 1
   -Damage: 50
   -Reach: -
   -Refire Speed: -
Crowbar
   -Type: Close Combat Weapon
   -Capacity: 1
   -Carry Capacity: 1
   -Damage: 50
   -Reach: .8/.8/1.24
   -Refire Speed: .8 Seconds
Electric Guitar
   -Type: Close Combat Weapon
   -Capacity: 1
   -Carry Capacity: 1
   -Damage: 70
   -Reach: 1.23/1.23/1.24
   -Refire Speed: 1 Second(s)
Frying Pan
   -Type: Close Combat Weapon
   -Capacity: 1
   -Carry Capacity: 1
   -Damage: 70
   -Reach: .75/.5/1.24
   -Refire Speed: .75 Second(s)
Katana

   -Type: Close Combat Weapon
   -Capacity: 1
   -Carry Capacity: 1
   -Damage: 70
   -Reach: 1/1.31/1
   -Refire Speed: .8 Seconds
Machete
   -Type: Close Combat Weapon
   -Capacity: 1
   -Carry Capacity: 1
   -Damage: 50
   -Reach: .76/.7/.58/1.24
   -Refire Speed: .8 Seconds
Nightstick
   -Type: Close Combat Weapon
   -Capacity: 1
   -Carry Capacity: 1
   -Damage: 50
   -Reach: .76/.7/.58/1.24
   -Refire Speed: .8 Seconds

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好似平底鍋係近武中繼電鋸後最勁ge一把武器...

至於兩把連散我唔太識睇,好似差唔多,等高手解答

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引用:
原帖由 superkiller9394 於 2010-8-1 12:19 發表
好似平底鍋係近武中繼電鋸後最勁ge一把武器...

至於兩把連散我唔太識睇,好似差唔多,等高手解答
auto short gun 每1粒彈23 damage
戰散則每1粒彈28damage
我淨係識睇到呢個

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L4D2 以我所知係冇M1911

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引用:
原帖由 purekillerz 於 2010-8-1 12:56 發表

auto short gun 每1粒彈23 damage
戰散則每1粒彈28damage
我淨係識睇到呢個
戰散咁其實係咪真係勁d?

平時一見戰散好開心,總係覺得威力係正D


同埋crouch所有槍真係射得好D,散彈會射得密好多,射JOCKEY用連散+crouch黎射好快殺死,企係度難殺少少
引用:
原帖由 toto345618433 於 2010-8-1 12:59 發表
L4D2 以我所知係冇M1911
本來我都唔覺,之後諗返起係有架,好似係一開始拎到果把畀你GE GUN就係....係有兩把HANDGUN架

不過真係估佢唔到,煎PAN原來係咁勁....REFIRE都係0,75...

仲以為武士刀最勁= =

[ 本帖最後由 toto345618433 於 2010-8-1 13:21 編輯 ]

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引用:
原帖由 superkiller9394 於 2010-8-1 13:06 發表


本來我都唔覺,之後諗返起係有架,好似係一開始拎到果把畀你GE GUN就係....係有兩把HANDGUN架
果把叫Glock 同M1911 2回事

M1911 只有L4D1 先有。

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樓主好似差1把狙

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引用:
原帖由 hgc081413 於 2010-8-1 16:33 發表
樓主好似差1把狙
最多差2把

唔會淨係差1把

你意思係CSS 武器?

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L4D2 D槍好假好核突--

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引用:
原帖由 Undertaker1 於 2010-8-1 16:59 發表
L4D2 D槍好假好核突--
我覺得係第2組既問題
睇番1代把M1911 都仲可以接受

p.s. 禁多制作組入便最top 都係Half Life 2 同 Portal
d 槍模組同貼圖點睇都正常d

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引用:
原帖由 purekillerz 於 2010-8-1 12:56 發表

auto short gun 每1粒彈23 damage
戰散則每1粒彈28damage
我淨係識睇到呢個
Tactical每槍發射11發散彈   Combat 9粒
Tactical每粒分散既彈係23攻     Combat 28攻
Tactical一槍既總輸出係253攻(23x11)   而Combat只係252(28x9)
所以在最高射速下  Tactical每秒可輸出1687攻   而Combat只有1680
就咁睇落好似Tactical勁d  
但唔好忘記  上述既攻擊值只係講槍械既輸出能力
問題係一發散彈唔一定全部彈hit得中目標
所以仲有一個重要能力元素叫子彈密集度(Spread)  數字愈低=子彈愈密集  意味住準確度較高
Tactical既Spread=0.8   Combat=0.75   所以Combat既準確度較高

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