其實唔係好草率咁整... 而係... 特登整長左... 超好笑...
當你而家想整 玩者1 輸入文字123 後 會彈句野出來講 你好玩者1
跟住 onj既we就會幫你整個咁既野出來!!!
function Trig_Melee_Initialization_Conditions takes nothing returns boolean
if ( not ( GetTriggerPlayer() == Player(0) ) ) then
return false
endif
return true
endfunction
function Trig_Melee_Initialization_Actions takes nothing returns nothing
call DisplayTextToForce( bj_FORCE_PLAYER[0], "你好玩者1" )
endfunction
//===========================================================================
function InitTrig_Melee_Initialization takes nothing returns nothing
set gg_trg_Melee_Initialization = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Melee_Initialization, Player(0), "123", true )
call TriggerAddCondition( gg_trg_Melee_Initialization, Condition( function Trig_Melee_Initialization_Conditions ) )
call TriggerAddAction( gg_trg_Melee_Initialization, function Trig_Melee_Initialization_Actions )
endfunction
我只可說o了咀...
查實 可以轉成咁
function AA takes nothing returns nothing
if(GetTriggerPlayer() == Player(0))then
call DisplayTextToForce( bj_FORCE_PLAYER[0], "你好玩者1" )
endif
endfunction
function AB takes nothing returns nothing
set AC=CreateTrigger()
call TriggerRegisterPlayerChatEvent(AC,Player(0),"123",true)
call TriggerAddAction(AC,function AA)
endfunction
由於可見WE可說是onj至極限
一定係班整we既人勁9 想用多d我地放觸發既位